Slang

The Slang Shading Language·shader-slang.slang

Making it easier to work with shaders

Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, Stanford, MIT, UCSD and the University of Washington.

winget install --id shader-slang.slang --exact --source winget

Latest 2026.14.1·July 30, 2026

Release Notes

Installer type: zip

x645ED0A59D650A0AF0ACA45D5DB4E083B3D8FB5CEA05748747DD95DFBE9C580658
arm645067047BB35AE5675B06A3467D0B302D9816727450A803CB3770660BEF684F37

Details

Homepage
https://github.com/shader-slang/slang
License
Apache-2.0 WITH LLVM-exception
Publisher
The Slang Shading Language
Support
https://github.com/shader-slang/slang/issues
Moniker
slang

Tags

cudad3d12glslhlslshadersvulkan

Older versions (1)

2025.18.1
x645E4547CF35FFDAF88719004143B86A6B1826C83BBCB5AC94BD00FEAB320DFC60
arm64D26D42A24F29E4AC18F9673D2C5A6DE42AB476BA7A9B34523090D582DF88849D